C4D Lighting Tip: Visibility & Noise
In this quick tip I’ll show you a way you can use visibility and noise in your lights to add some realism.
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27
Jun
2011
June 27th, 2011 at 5:00 pm
Nice tip. Keep them coming.
June 28th, 2011 at 1:11 am
This tip comes in very handy ’cause I’m learning Lighting a scene in C4D. And a bit of “atmospheric” dust cloud adds to the mood : ).
June 28th, 2011 at 5:28 am
Thanks. Any ideas how to get the dust to loop/cycle? I know using noise in a shader effector allows you to loop.
June 28th, 2011 at 11:52 am
Not sure, Craig. I looked around a bit but can’t figure out a good way to make it do that. Sorry man! If I find a solution I’ll let you know…
July 3rd, 2011 at 7:14 pm
Very good tutorial on cinema 4d lighting. I liked to explanation and also the screen shots to make things clear.