C4D & AE Tut: Bringing C4D Shadows Into AE

In this quick Cinema 4D and After Effects tutorial I’ll show you how to set up your C4D render to export shadows to AE. I’ll also go over how to composite the multipasses correctly in After Effects.

 

11 Responses
  1. Agreed this was what I was wanting to know!!!
    thank you!!
    could you a tutorial on depth passes? or like how to have particles in cinema4d ‘in-front’ and ‘behind’ someone?

  2. Multi

    The problem is the multipass/buffer antialiasing.
    You will get half pixel edges when using buffers as mattes. this is very anoying. CD4 does not seem to create pixelperfect buffers.

  3. Gokhan

    very nice quick tip Joren,thanks for this 😉
    but I usually using another 2-ways about multupas like this…

    1-create a new material and use “Cell Shader”
    or
    2-Render your file to RPF formatted 😉

    thanks again.

  4. Is there a purpose for having the multipass file render in 16 bit while the main pass render in 8 bit? Does 16 bit produce better quality object buffer masks?

  5. Honestly I’m not sure, I probably would use 16 bit in general for a better buffer, but I haven’t actually tested the difference yet. I think 16 is supposed to be better…

  6. Chiguiro

    Awesome THANK YOU!!! I wasted some time looking through a lot of tutorials made by children who tried to remake this exact same tutorial.

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