C4D Quick Tut: Casting Shadows in Cinema 4D

C4D Quick Tut: Casting Shadows in Cinema 4D

In this tutorial I’ll how you how you should set up your scene in order to accept shadows into your live action footage. In the next tutorial I’ll show you how to bring those shadows into After Effects to composite.

4 Comments for "C4D Quick Tut: Casting Shadows in Cinema 4D"

  1. Arnar

    January 31st, 2012 at 2:35 pm

    I would rather use the Shadow Catcher plugin you made a tutorial on some time ago.

  2. March 18th, 2012 at 7:02 pm

    Joren – Thanks for these videos. I always learn something new!

    Q: Should the camera’s focal length be adjusted so that the floor plane grid matches the perspective of the painted lines in the road? The cast shadow follows the floor plane perspective, but seems “wider” than the perspective of the background image.

  3. March 18th, 2012 at 7:05 pm

    Hey Dave, yes, you should change your focal length and any camera properties so they match the scene if at all possible. Knowing the specs the footage was shot at would be helpful, such as focal length, zoom etc. But eyeballing it should work well enough in most cases…

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