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Get Hard Surfaces Here: www.thepixellab.net/hardsurfaces

If you’ve ever used the Cinema 4D Volume Builder and Volume Mesher and have had issues with artifacts on your final mesh then this tip might be of use. We’ll use the Curvature Map you can generate with fields and then use a Smoothing Deformer to clean up artifacts on just the edges of your mesh. I hope it helps!

In this C4D tutorial I’ll show you a great technique to make your text turn into a jiggly jelly! We’ll go over some concepts that apply to a lot of other things. You’ll learn how to use the remesh tool, how to create a vertex map using fields and curvature and how to use the jiggle deformer and a turbulence to turn your geometry into goo. Enjoy!

Cinema 4D Redshift Material Texture Pack RS Pixel Lab free

Hey everyone! I’m excited to release our brand new Imperfect Materials Collection One with 160 perfectly imperfect RS materials. We’re celebrating by giving away a free 9 pack sampler from the full product. So, here are 9 free RS textures to enjoy and test out. Feel free to use them for whatever you want. Enjoy!! Here are the 9 materials in the free sampler:

Cinema 4D Redshift Material Texture Pack RS Pixel Lab free Cinema 4D Redshift Material Texture Pack RS Pixel Lab free Cinema 4D Redshift Material Texture Pack RS Pixel Lab free Cinema 4D Redshift Material Texture Pack RS Pixel Lab free Cinema 4D Redshift Material Texture Pack RS Pixel Lab free

Click to Download Free Sampler

(If you want to check out the full product click here)

In this super quick tutorial I’ll show you a technique using the new R26 Rope Dynamics to make a text spline reveal. We’ll also use Field Forces, Spherical Field and a Simulation Scene. Make sure to update to the latest R26 version for this to work. Enjoy!

Get Destruction Debris Here: thepixellab.net/vfx-elements-volume-01-destruction-debris

Have you ever imported a particle sim from Houdini into Cinema 4D as a .abc Alembic file only to find you can’t even move the position of them? They’re locked down! I found a workaround to get past this annoying problem. I hope it helps!

🚨🚨 Get Blemish Pro 2 Here: www.thepixellab.net/blemish-pro-vol-2

🚨🚨 Get Blemish Pro 1 Here: www.thepixellab.net/blemish-pro

In this tutorial I’ll show you how to create raindrops falling down a window pane in Corona Render and Cinema 4D. This technique can be directly copied in C4D Physical Render and the same principles can be applied in other render engines. We’ll use Blemish Pro maps to create the raindrops and use various nodes in Corona to randomize them and make it look really organic. Enjoy!

If you want more Corona  goodness, check out our Corona Texture Pack 1 here: www.thepixellab.net/corona-texture-pack-1

***Get it here: www.thepixellab.net/motion-design-elements-02-animated-cloth

In this video I’ll show you some tips for how to use our Animated Cloth Pack. This product has 50 incredible 3D cloth animations which you can load into any render engine that supports them such as Blender, Octane, Redshift, Arnold, Houdini, Cycles and many more. They are .abc Alembic files which are super easy to use!

In this tutorial I’ll show you how to use LightMix and LightSelect in Corona Render and Cinema 4D. It’s a really incredible technique where you can control all your lights, reflections, refraction, color temp and HDRI AFTER your render is done! Pretty bonkers, and super useful. Enjoy!

***Corona Texture Pack 1 here: www.thepixellab.net/corona-texture-pack-1

 

***Corona Texture Pack 1: Contemporary Design here: www.thepixellab.net/corona-texture-pack-1

In this C4D tut I’ll show you a technique where you can actually loop a dynamic simulation. It’s using the mograph cache tag which is super useful. Huge shoutout to Alessandro Boncio for his help!

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