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Super quick tip for you today! I’ll show you how to project a Cinema 4D spline onto another object. It’s basic, but it’s super helpful if you didn’t know about it.

After nearly a month of back and forth amongst all of our judges we are ready to announce the winners of the VDB Contest! We had 7 judges, in case you were wondering:

EJ Hassenfratz: eyedesyn.com

Rob Redman: Pariahstudios.co.uk

Codrut Bolborojan: Screenglow.net

David Broduer: lockedandloading.com

Aaron Covrett: aaroncovrett.com

Daniel Danielsson: processofmotion.com

Joren Kandel: thepixellab.net

After 4 rounds of judging our results are in. Congrats to everyone who entered. We had almost 250 entries, and they are all incredibly inspiring. It was quite a challenge to narrow it down. I hope you all enjoyed the experience and learned a lot! Here we go. The winner of the VDB Contest is:

#1: Instagram.com/topher.exe

VDB Contest Winner

#2 Winner is: instagram.com/leonklaas

VDB Contest Winner

#3 Winner is: instagram.com/yasutaka.fukuda

VDB Contest Winner

#4 Winner is: instagram.com/shamhead

VDB Contest Winner

#5 Winner is: instagram.com/adinnnnnnnnnnnnnnnnn

VDB Contest Winner

Click to See a Gallery of Our Favorite Entries

In this C4D tutorial I’ll show you how to make your viewport lighter, and also your renders much faster, by taking high poly models and using the Remesh tool to make lower poly copies. Then we will use the LOD (Level of Detail) to switch between the high and low resolution versions of the model so the models in the background will be low resolution and the ones in the foreground will be high resolution hero objects. Hopefully these workflow tips will help you save a lot of time! To get the free model I used go here.

In this C4D quick tip I’ll show you how to really quickly get color swatches from any source in to a Cinema 4D gradient, and save it out as a preset. It’s easier than you might think!

📺 Sub to Winbush here: youtube.com/jonathanwinbush

🏁 Flag Pack here: thepixellab.net/3d-flags-and-banners-pack-animated

For more information on Unreal Engine and to download it free go here: https://tinyurl.com/y6bfael3

In this guest tutorial, Jonathan Winbush will show you how to use one of our animated alembic flags, how to prepare it in Cinema 4D, how to export it as alembic and .obj and then how to re-compile it in Unreal Engine. It’s a great workflow with lots of tips and tricks along the way! Huge thanks to Winbush, make sure to follow his channel: youtube.com/jonathanwinbush If you like these Unreal tutorials, let me know and we can do more!

🚨🚨 Flags and Banners Pack Here: thepixellab.net/3d-flags-and-banners-pack-animated

See Jonathan Winbush Here: youtube.com/jonathanwinbush

Project Files Seen in Video by: youtube.com/cgshortcuts

In this tutorial I’ll show you 5 reasons you should add Alembic to your workflow in Cinema 4D.

1. It speeds up your workflow and gives your computer processor a break. If you use alembic, your computer memory use can be lowered a ton and it will be a lot easier to work with dynamics, soft bodies or particle sims.

2. You can easily offset timing or speeds. There is a lot of built in flexibility. You can duplicate your Alembic and then use the “offset” in the Alembic options to offset the start/end point and even loop or ping pong. You can even change the speed so this way you can use 1 Alembic file, multiply it, change the start point and it looks like you have a lot of unique animations in your scene.

3. You can send the .abc file to any collaborators even if they are on different 3D apps, since Alembic is very widely accepted by apps like maya, 3ds max, Houdini, blender, unreal, marvelous designer and many more. It’s an industry standard format.

4. After saving to alembic you can send these project files to a render farm with no issues, unlike if you’re using dynamics which sometimes messes up on render farms. Alembic is bomb proof.

5. You can scrub your animation and do test renders on any frame, whereas if you used something like cloth dynamics or simulations, sometimes you can’t scrub and render frames accurately. Give it a try and let me know what you think!

Free Cinema 4D 3D Model Hand Rig Toon Xpresso

Yes, it’s free!! The download is a free C4D toon arm rig. It has an Xpresso rig so it’s all set up for animation. Perfect for infographics etc. Enjoy! Huge thanks to EverydayPancakes for sharing. Follow them here: twitter.com/EvrydayPancakes

Free Cinema 4D 3D Model Hand Rig Toon Xpresso

Click to Download Free C4D Toon Arm Rig

🚨🚨 Get the new Flags and Banners Pack here: thepixellab.net/3d-flags-and-banners-pack-animated
In this Cinema 4D tutorial I’ll show you a workaround for a confusing situation: texturing Alembic files. If you’ve ever wanted to make a texture selection on an Alembic, you’ll know it’s not possible since you can’t select polygons. No worries, it’s an easy workaround. Hope it helps!

In this Cinema 4D tutorial I’ll show you how to light your scene quickly and efficiently. It’s a fun little technique, hopefully you learn something from it! 

🚨🚨 Get the new Flags and Banners Pack here: thepixellab.net/3d-flags-and-banners-pack-animated

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