C4D Tutorial: Texturing Tip

C4D Tutorial: Texturing Tip

In this quick tip I’ll show you a way to select all the items in your hierarchy using the same texture, and also a way to replace that texture with a brand new one. It’s a workflow tip that will save you tons of time!

UPDATE: An even faster way was shown to me by Dave Davidson over at renderpimp.com/wp. He mentioned that you can take the texture you want to use and then in the materials window simply hold Alt and click and drag that texture onto the one you want to replace and it will delete that texture and replace it with the other one. Really cool tip, thanks Dave.

8 Comments for "C4D Tutorial: Texturing Tip"

  1. Lu

    July 6th, 2011 at 5:05 pm

    This tip’s very handy ’cause I was doing that the other day – one by one. Guess good for learning, hog for time = ) But now…zippy zip…

  2. Alex

    July 6th, 2011 at 5:31 pm

    very cool tip man , was looking for something like this for a long time

  3. July 7th, 2011 at 8:55 pm

    cool one!

    an other way to do this:
    select your new material in the Materials panel and ALT + drag on to the material you want to be replaced.
    its overwriting the whole material to the new one. to keep your old material, first CTRL + drag your old material, to duplicate it, then step one.

  4. July 7th, 2011 at 9:03 pm

    Sweet, Campa. Thanks for letting us know about that. I’ve never done the CTRL drag, so that’s good to know. Thanks mate!

  5. Kris

    July 10th, 2011 at 9:51 pm

    Good time saver, thanks.

  6. nz0301

    July 25th, 2011 at 9:32 pm

    Nice tip. Thanks!

  7. October 5th, 2011 at 9:55 am

    i found this, and more or less it fits to this topic
    http://www.screenr.com/Nrgs

  8. gokhan

    November 22nd, 2011 at 9:38 pm

    great tut Joren,thank u ;)

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