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In this quick tip I’ll show you how to have your spline dynamics snap or break in the middle of their animation. The example shows a power line snapping. It’s limited to the constraint tags though. If you know of a way to have any of the other points break, let me know, I would love to hear!
So this is a pretty dirty hack, and it doesn’t fully accomplish breaking the spline at the other points, but you can get pretty close to the look of splitting the spline with using two splines joined with a constraint and then animate the effect of the constraint at the point you want the spline to be cut in half..
Here’s a scene file showing what I mean:
https://www.dropbox.com/s/y2j8ji1ecy9dvng/Spline%20Dynamics%20-%20Cut%20the%20Spline.c4d?dl=0
It’s a fun challenge and I’m sure someone knows a better solution!
Michael
Awesome, Michael. I’m away from my computer right now, but can’t wait to check out that file. Thanks for posting it up!!
No problem.
I had another idea of how to accomplish it, trying to get closer to a fully dynamic solution. This one uses springs to connect the two splines, and then breaks the connecting spring (and supporting springs) at the moment of impact
Probably would need some tweaking to make look good, but here’s the file in case anyone wants to take a look: https://www.dropbox.com/s/sjgergxe7ib226f/Break%20Spline%20Dynamic%20-%20Springs_0001.c4d?dl=0