C4D Tutorial: Offsetting Animation in Clones to Build a Card House


In this tutorial I’ll show you how to build a card house that flips on. The concept is offsetting your animation by using a combination of cloner and a shader effector or plain effector. The result is a very quick set up which is easy to dial in and yet looks very complex. Hope you learn something.


4 Responses
  1. Radek

    Hi Joren! Great tutorial, as usual! Could you maybe make a quick follow up on how to randomly alternate textures on clones, so you can have each clone as a different set of cards, not the same ones all over the scene? Thanks!

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