C4D Tutorial: Sticking Multiple Textures to Moving Clones

C4d Tutorial Sticking Multiple Textures Moving Clones

In this Cinema 4D Tutorial I’ll show you how to add multiple textures to a cloned object without making it editable. It’s an easy solution to make a cube video board much more elegant while retaining the primitives.


    1. Pachicito

      Boosh! There it is! I stand corrected. Nicely done, sir. Thanks for the tut. That is super useful!

    2. eyedesyn


      Now if I could only find out how to have the backside just go to the opposite cube face side and not the rest of the cube faces.

    3. Sighruz

      This is what I’m waiting for, Thanks dude! 😀

    4. Jorge Barrionuevo
      Jorge Barrionuevo10-27-2011

      love it! thanks for this and for the replay in the other post 🙂

      a question…

      which is the best format of video to use in the texture?. thanks 🙂

    5. Joren

      Jorge, it’s best to use an image sequence. Probably a .jpeg or .png sequence would be best. You can see a quick overview of that in this tut I made: https://www.thepixellab.net/beginning-c4d-101-video-textures

    6. Jason

      Is it possible that this won’t work with version 11.5? I’m following along with your great tutorial, but the two materials don’t function as you show it. I have checked, and rechecked the settings and can’t figure out why it’s failing.

    7. Joren

      Honestly, I’m not sure, Jason. It’s possible something in mograph has changed that makes it impossible with 11.5. If I figured out a solution, I’ll let you know…

    8. Kaan Sensoy
      Kaan Sensoy12-26-2012

      thanks for useful tips. This is not working on object mode. Perhaps on me? any suggestions?

    9. Flemming

      Hi .. it do stick right when using position z
      effector, only on rotate

      any idear since want to both rotate and push forward i z


    10. Flemming

      Sorry …I mean it do NOT stick i Z position !

    11. Flemming

      Ive put a simple C4D file here if someone
      got the time for a look



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