In this tutorial I’ll show you how to easily integrate Cinema 4D lights with Videocopilot Optical Flares which you can find at videocopilot.net or here: http://bit.ly/IpgSaS
Great tutorial Joren, thank you.
Really great tip, thanks Joren,
Awesome tip, Joren! Thank you!
Thanks for the tut. Do you know offhand if you could use Echospsace from Trapcode to duplicate your lights directly in AE ? Assuming you had the plug-in.
Good idea, Chris. I’ll check into it!
Wow so fast. Great tutorial.
It’s funny…I was building out some style frames months ago for a project and did this the long way in After Effects, and of course, they ended up not going with the idea. Then on a completely different project, I built a light rig in C4D exactly how you just did and brought it into AE and realized, that I should’ve been doing it that way all along. Oh well…you live and learn. Thanks for showing this tip off…hopefully it save someone from doing it the long way!
This is SO helpful! I sincerely thank you for this.
Great Tut Joren! Great way to build that kind of rig for AE.
I especially like the tip with the gamma correction in the Optical plugin…always hated that milkiness when you a lot of them so close to each other.
Great Tut Joren, Thanks!
Really great tut! Thank you!
thanks joren very helpful as always 😉
Joren, do you think that this would also allow you to create the effect of lots of cameras shooting pictures with flashes? I want to pick up Optical Flares if it would. My thought is the wall of lights would get a random effect putting them in a more random configuration in the background of my animation. They would be alphabetized as you did (using all the letters instead), then in AE, I would have Optical Flares control a random flash and flare. Is this possible?
Hmm, I would certainly think that would be possible, Vytas. You could do it the exact same was the tut, and have the “flicker” different on all the different optical flares, to give it a flashes look. The other option is to take an optical flares glow and keyframe the brightness on and then off a few times, precomp it, then duplicate that precomp a bunch of times, offset the positions and the time of the comps and you could create the same effect in a more manual, controlled way…
Funny, I guess I am getting lazy in my old age, I almost always look for a parametric way to achieve anything in my animations. For a few seconds of “flashes”, you would think you could just create it manually. 😉
GREAT! SAVE ME A LOT OF HEADACHES AND HAIR PULLING 😉
OH! So that’s how you bring in all the lights on a cloner to AE! Cheers! That’s been bugging me for ages!
Great tip Joren. I used that technique for some stage lights for a friends music video. We made the stage up in C4D and use OF for most of the light effects. The cloner trick with the A/B naming of lights saved a bunch of time!
God bless you 😀