Tutorial: How to Use Gaussian Splats in Octane Render for Cinema 4D

What will we learn in this Cinema 4D Tutorial

They are finally here! Gaussian Splats in Cinema 4D via Octane Render. Here are the resources first:

1. Get our VDBs here: www.thepixellab.net/products
2. Spenser on X: x.com/SpenserFX
3. Otoy Alpha Update info: render.otoy.com/forum/viewtopic.php?t=85051
4. Free .splat resource: huggingface.co/VladKobranov/splats
5. Splat making software: www.jawset.com
6. Nice Postshot Tutorial: youtube.com/watch?v=Xn4h0vJ-wYQ

Whether you’re a motion designer, VFX artist, or just curious about the next generation of 3D capture, this tutorial will help you start using near-real-time 3D Gaussian Splats in Cinema 4D and Octane Render. Learn about .splat vs .ply, import procedure, how to set them up, and the settings you can tweak. Enjoy!

➡️ If you like this, please subscribe to our channel! youtube.com/@thepixellab2011

 

JK The Pixel Lab

Joren Kandel is an Emmy Award winning artist with 15 years of experience in sports motion design. He is also Founder and CEO of The Pixel Lab, which has become the biggest collection of 3D VFX and VDB assets in the world!

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