The new Redshift update completely overhauled the way you shade VDBs! They introduced a new “Standard Volume” material. Where did the advanced tab go? Where do I re-map stuff? What are all these input nodes for? These questions must be answered! In this C4D plus RS tutorial, I’ll show you how to use the new Standard Volume material. I will also show you the expanded options, like how to colorize or add a gradient ramp to a VDB! This is a brand new option, which is super powerful. So, let’s dive in and get familiar with the new way of doing things.
The latest Redshift update completely re-architects how we handle volumes, introducing a fully programmable, modular workflow that replaces the old legacy setup. In this step-by-step tutorial, you will discover exactly how to navigate this new system, and map complex color gradients onto your VDBs.
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