Quickly Set up SSS (Subsurface Scattering) in Octane for C4D

 

Super quick tip for Otoy Octane beginners on setting up a waxy SSS (subsurface scattering) material. If you want to know how to do it in Cinema 4D I showed how to do that in my last tutorial.

2 Responses
  1. Roger Harris

    If you’re using diffuse material and transmission I think you’ll find that its not SSS you’re seeing but just volume transparency. i.e. the material is lighter wherever its thinner. Like deep water etc.

    You have to have a medium for true sss and possibly a specular material and path tracing. However, the fast fake sss looks great, so who cares right?

    Great little tip as per usual Joren!

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