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In this quick tip, I’ll show you a way to set up your scene so that you can easily manipulate the colors of C4D objects in After Effects. It’s a really nice technique if you have multiple spots that need different colors using the same render. If that situation comes up for you, this will save you tons of time! To check out the Video Production Pack go toΒ thepixellab.net/video-production-pack
Thanks for the great tpis Joren,really nice tip π
btw my friend I have a question;
What is the different “Compositing Tag and External Compositing Tag” ?
how can we use External Compositing?
if possile can u tell me with a little tutorial?
Thank you very much.
Bye π
just love your tutorial! fast and so clear! thanks!
Hey Gokhan, I’m sure there are more differences, but the main thing I use External Compositing tag for is so Cinema recognizes that I want to bring that item into After Effects along with the .aec file. So, for instance, if you want a null object to come across into After Effects so you can use that position data and replace the null with a 2D layer, you have to put an external compositing tag on the null for it to come across into After Effects. The compositing tag is more for things inside of Cinema, along with object buffers. So, how that object reacts to lights, shadows, reflections etc. in the scene. Hope that helps a bit! Cheers,
Joren
Like!
Thank you very much Dear Joren,I love U Man π
Thanks again for reply,bye π
Thank you for this great tips, it help me a lot during composition. However, I wonder that does any adequate way to adjust the light color when I export multi-pass to AE? for instance, I tried to export diffuse+shadow+specular to AE and used Hue to change the color, but it is not as same as when I adjust the light color in C4D. Do anyone know how to deal with this problem? or I used wrong plug-in in AE?
Love it! Thanks
Really useful.
Thanks
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