Category

C4D
In this tutorial I’ll show you how to switch between materials in Octane based on a Fields Animation (in Cinema 4D). It’s a great node called the Color Shader node which allows you to access the fields color data. Kind of hard to explain, but it’s a super useful technique so take a watch and...
Read More
In this C4D tutorial I’ll show you an incredible free tool available in R25. It’s a asset for creating FUI, HUD, pie charts, graph charts, wave forms and UI elements. It’s such a versatile and powerful tool. Huge thanks to Chris from Rocket Lasso for creating this!
Read More
In this quick tip I’ll show you how to time remap or even reverse your dynamic simulations. It’s a great way to quickly dial in your animations. Enjoy!
Read More
We have a really fun tutorial today! Alessandro and I are teaming up to re-create the movie title animations from the movie Upgrade. You’ll learn how to use mospline, emitters, fields, deformers and a little sprinkle of Xpresso to get a fun animation. Enjoy! Here’s the .c4d file download for the render settings if you’re...
Read More
In this video I’ll show you a really nice technique to have threads stitching onto a piece of fabric. We’ll use a Matrix, Tracer, Squash and Stretch, Collider and much more to pull it off. Hope you learn something new! Huge shoutout to Alessandro Boncio for sharing this technique with us!
Read More
In this tutorial I’ll show you how to use vertex maps, animated with fields, to drive the destruction of a Voronoi object. It’s a pretty sweet effect which you can use in lots of ways. I hope you find it useful! Get our Streets product here: www.thepixellab.net/streets-and-roads-pack
Read More
In this tutorial I’ll show you how to make a really interesting paint peeling effect. We’ll use vertex maps, cloth, wind and gravity forces to create a nice reveal effect. Enjoy!
Read More
In this tutorial I’ll show you how to create 3D organic line/tendrils which dance to a music track. We’ll be doing this in Cinema 4D and I’ll go over tons of features: field forces, matrix object, particle emitters, mograph sound effector, volume builder, volume mesher and much more. I hope you find some new techniques...
Read More
In this tutorial I’ll show you how to use soft body dynamics on your splines to create some great organic rope animations. Huge shout out to Alessandro Boncio for his help on this!
Read More
  A new dawn has come for us. No longer do we have to save our Illustrator files for V8 and then import splines and add them individually to extrude nurbs and sweeps and then position everything in a messy hierarchy and colorize them. I’ve wasted countless hours of my life doing this! Now, with...
Read More
1 2 3 4 5 6 23