Free Cinema 4D + Redshift Mask Selection Tool Pack

C4D Redshift Texturing Blending Tools

Today, we’re giving away an outrageous free tool set for Cinema 4D and Redshift! This was created by Roland from LFO Designs. He and his team have been working on it for months, and the results are pretty epic. 

This is the Definitive Mask Selection Tool set for Cinema 4D and Redshift. It has 9 tools: AO Selection, Normal Direction, Curvature, Height/Position, Slope Selection, Fresnel, Vertex Selection, Projected Selection, and Distance Selection Tools. These are full procedural tools that give you an insane amount of control and procedural power for faster material blending and realistic effects. 

Free Cinema 4D Redshift Toolset: 6 Procedural Mask Selection Tools

These tools generate grayscale masks that can be used for materials, textures, vertex maps, or any masking workflow in Cinema 4D and Redshift. With this free tool set, you will get faster workflows, cleaner and more realistic blends, and more control since these are full procedural.

These tools help you quickly create powerful masks directly inside the C4D / Redshift Node Editor, without needing UVs or complex manual setups. You can use them to blend materials, control colors, add surface effects, create wear, isolate details, and build more advanced procedural shading systems.

C4D Redshift Texturing Blending Tools Free

Free Precise Masking Tools for CInema 4D and Redshift

1. AO Selection Tool: Selects areas based on ambient occlusion

How it works: white = more occluded areas and black = more exposed areas. Captures crevices and contact zones. Adjust the range to target the occlusion depth. Common uses: dirt and grime in crevices, cavity masking, and wear and tear breakup.

2. Height Tool: Selects areas based on world or object height

How it works: white = higher areas and black = lower areas. Creates vertical gradient masks. Adjust the range to isolate height zones. Common uses: Snow or dust on top, wetness or dirt near the bottom, and layer material blending.

3. Slope Tool: Selects areas based on surface slope angle

How it works: white = steeper surfaces and black = flatter surfaces. Measures angle relative to up direction. Adjust to target specific slope angles. Common uses: moss or streaks on vertical areas, snow on flatter surfaces, and blending materials by slope.

 

C4D Redshift Texturing Blending Tools Free

4. Curvature Tool: Selects areas based on surface curvature

How it works: white = convex edges, grey = flatter areas, and black = concave cavities. Adjust the range to isolate curvature types. Common uses: edge wear and highlights, dirt in concave cavities, and accent masks.

5. Normals Selection Tool: Selects areas based on surface normal direction

How it works: white = facing the selected direction, black = facing the opposite direction. Adjust angle and direction. Perfect for directional masks. Common uses: upward-facing selection, wall/floor/ceiling masks, and direction dirt or snow.

6. Fresnel Tool: Selects areas based on viewing angle

How it works: white = grazing edges and black = front-facing areas. Creates rim-based masks. Adjust to control edge intensity. Common uses: edge highlights, rim lighting masks, and stylized outlines.

 

C4D Redshift Texturing Blending Tools

7. Vertex Selection Tool: Selects areas using vertex maps

How it works: white = selected vertex areas, black = unselected areas. Uses painted vertex maps or fields and is great for localized custom masks. Common uses: Blending colors or materials, painting custom mask zones, and localized wear or dirt breakup.

8. Projected Selection Tool: Selects areas using projected ramps

How it works: white = projected selected area, black = unselected area. Uses camera or axis-based projection and supports vertical, horizontal, or circular ramps. Common uses: controlled gradient masks, material blending bands, and fast directional mask placement.

9. Distance Selection Tool: Selects areas based on distance

How it works: white = closer or selected distance zone, black = farther or excluded area. Measures distance from the camera or reference object. Creates smooth distance-based masks. Common uses: Distance-based blending, depth fades, and scene-scale mask transitions.

 

These tools are designed to make procedural shading faster, cleaner, and more flexible inside Cinema 4D and Redshift.

Compatible with: Cinema 4D 2026 and Redshift 2026

Join Newsletter to Download

To download this sampler pack, simply join our newsletter and you will get an e-mail back with download instructions. If you’re already part of the newsletter you can find previous e-mails from me which will all have download instructions.

You will receive this free 3D model but you’ll also get our 500+ other 3D freebies as well!

Get 500+ 3D Models for Free Here
RS Tools Redshift Cinema 4D Procedural 3D

Ultimate Procedural Material Library for Redshift

If you like these tools, Roland also created some EPIC packs with us! Check out our best-selling pack of all time, and undoubtedly one that has the most bang for your buck. The Ultimate Procedural Material Library for Redshift has 2,000+ premium RS materials, 100 C4D Particle animation scenes, 100+ C4D Pyro Prebuilt scenes, and 145 RS Tools with even more coming soon! The amount of value in this pack is pretty nuts!

Free RS Material Sampler Redshift Textures
Free RS Material Sampler Redshift Textures

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