Category

Otoy Octane
  Quick overview of my new favorite tool in C4D Octane: the Scatter Object. It’s incredible for handling a bazillion clones with ease. Dig in! Also, here is the free coca cola bottle model if you want it.
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  A couple tips on using GI Clamp and Hot Pixel Removal to fix fireflies in your scene and speed up your renders. Hopefully this helps you out!
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  Super quick, but hopefully helpful. If you need to add an alpha texture, here are a couple things to keep in mind. Also, if you have that nasty white pixel fringe on your alpha channel, hopefully this technique will fix that. Cheers!
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  PXL + DIRT Rig for C4D Octane is rocking and rolling! Here is a technique to use displacement and also use the rig to add grunge. Hope it helps you out!
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  Just a quick tip when dealing with your kernel settings in Octane. Definitely a beginner tip, but hopefully it will help some of you out if you’re new to the program!
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  Just a little Octane hack for making beveled edges without adding extra polygons or making your scene more dense. Pretty interesting you can do this right in a material!
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  In this tutorial I’ll show you how to make a hospital x-ray in Cinema 4D Octane with the falloffmap shader. I’ll also show you some tips and tricks for a faster workflow, and also show the difference between the Octane Dirt Shader and FalloffMap Shader. You can get the free skull model here
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  In this tutorial I’ll show you how to make the see-through colored X-ray look you would find in an airport x ray machine. You’ll learn how to dial in the opacity and dirt shader. Hope you find it useful! Oh, side note, this is not realistic at all. If you want it to look...
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  Preparing my final output settings was a bit confusing when I was learning Octane so I thought I would share a “Getting Started” tutorial in case you’re new to the program. This will go over some tips/tricks and gotchas to look out for when setting up object buffers and multi-passes. Hope it helps!
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  Quick little overview of setting up a diamond material to look accurate in C4D Octane. Hope it helps you out!
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